Role: Artist
Client: Little Chicken Game Company
Platform: Web
Software: 3ds Max / Photoshop / Adobe Flash
Job description: Since Mafia Empire is based on the Away3D engine i dont had a lot of polys or texture space to use so all the vehicles i created for this game were placed in a 512×512 texture space and most of them only had about 20 to 28 tris.
Game description: Mafia Empire is a web based Mafia game where the player had to create is own empire.