Role: Level Designer / Artist
Client: Spiderling Games
Software: Unity3d / 3ds Max / Photoshop
Download link: Steam store
Job description: For this game i was responsible for the level design of the levels on the island Valfross. Besides my work as a level designer I worked on all sorts of tasks like creating Concepts, Fx, Shaders and Models.
Game description: Besiege is a physics based building game in which you construct medieval siege engines and lay waste to immense fortresses and peaceful hamlets. Build a machine which can crush windmills, wipe out battalions of brave soldiers and transport valuable resources, defending your creation against cannons, archers and whatever else the desperate enemies have at their disposal. Create a trundling behemoth, or take clumsily to the skies, and cause carnage in fully destructible environments. Ultimately, you must conquer every Kingdom by crippling their castles and killing their men and livestock, in as creative or clinical a manner as possible!